Mobile & App Development

Mocky builds mobile and web apps that ship, from a first release real users can hold to the version your business runs on.
Mocky builds mobile and web apps that ship, from a first release real users can hold to the version your business runs on.
$eas build --platform allAn app is a product, not a project. We scope yours around the few things your customers will actually do, ship a first release you can put in front of real users, then build on what the usage tells you instead of what the roadmap guessed.
You get the source code, the store listings and the admin dashboard behind it. Nothing is locked to us, and nothing is a black box you cannot maintain or hand to another team.
We agree the shortest path to something real, then design the screens and flows before a line of production code is written.
Cross-platform or native builds on a custom backend, tested on real devices and published to the App Store and Google Play.
Analytics, crash reporting and a steady release cadence, so every version answers a question the last one raised.
Most app budgets are lost to features nobody opened. These are the three decisions that move the number most, and how we would advise on each.
For most business apps, one cross-platform codebase covers iOS and Android at close to the cost of a single native build, and every later change ships to both stores at once.
Native earns its extra cost when the product leans on the hardware or the platform itself, and we will tell you when that is the case rather than sell you two codebases you do not need.
A first release should do one job end to end well enough that a real customer completes it without help. Everything else waits for evidence.
We scope that first version deliberately small, because the fastest way to learn what your app should be is to watch people use a smaller version of it.
An app is never finished at launch. Operating systems update twice a year, store policies change, and certificates expire, so someone has to own that whether or not new features are being added.
We can hand the whole thing over with documentation, keep it on a maintenance plan, or sit alongside your own developers. All three are fine, but the choice changes how we build it, so it is worth deciding early.
It depends entirely on scope, which is why we quote rather than publish a price. The number is driven by how many user roles the app has, whether it needs payments, and how much of the backend has to be built from scratch. Send us the brief and you will have a scoped, fixed quote within one business day.
A focused first release is typically ready in about 30 days from a signed scope. Larger builds with multiple user roles, payments and an admin dashboard run longer, and we will give you the honest timeline with the quote rather than after you commit.
Yes. We handle submission to both stores under your developer accounts, including listing copy, screenshots and any review feedback that comes back. The accounts stay yours, so you are never locked out of your own app.
Completely. You get the full source, the repository and the deployment setup at handover, along with the admin dashboard. Another team can pick it up without our involvement.
Often, yes. We start with a short audit of the existing code and infrastructure, then tell you honestly whether it is cheaper to continue it or rebuild. Sometimes the answer is rebuild, and we would rather say so up front.